Click
the Cover Picture or Title to purchase this item from
Amazon.com -- a new browser window will open.
|
Will
Eisner either invented or refined most of the
techniques of storytelling that "modern"
comics depend on.
Before this book, one way to learn How To
Write And Draw Comics was to read, if you
could find it, the entire run of Eisner's
incredible "Spirit", which, almost sixty
years after it ended, is still one of the most
incredible examples of sheer bravado
virtuosity in the medium.
Since this book's publication, the "read the
'Spirit'" method -- while still, probably, the
most pleasurable way to study -- is no longer
the best. Now the best way to really learn
how and why comics work is to get this
book,and to allow one of the true masters of
the craft to share with you his sixty-plus
years' worth of experience and innovation.
Learn how and why comics resemble film - and
why they don't. Learn pacing, narrative and
page beakdowns.
It's almost like having Eisner himself
standing there, pointing out what to do and
what not to do.
And anyone who thinks that Eisner must be
irrelevant to comics because his most famous
work was so long ago need look no further than
the splash page of the fourth issue of DC's
"Harley Quinn" (March 2001)... nor past the
ending of the same comic, which subtly pays
tribute to the "Spirit" story about an
ordinary man named Gerhard Schnobble -- the
one that Eisner has called his own favourite
of the strip's entire run.
You want to do comics and you don't have
access to professional training?
Buy this book.
You want to do comics and you do have
access to professional training?
Buy this book, anyway.. |
Now available in hardcover
archives published by DC - twenty-four
volumes covering six months each, plus two more
collecting the daily strip run (apparently
reprinted in an almost unreadably-small
format)and a lot of miscellania from the 1970s
up. Unfortunately, they run about $25 each
used... (back)
|
|